When block out was finished in terms of assets and placement i then had to think about lighting, so decided to do a day night cycle since most of my game is outdoors it will look nice and fit with my theme, and has the potential to create some nice scenes of sunrises in the distance and sunsets. as well as this when i build the interiors when finishing the level i will need lighting then so for that i will keep it to simple point lights and maybe some custom torches with fire particle effects inside.
As for particle effects i have already added in a simple leaf falling particle i created to help give the forest sections abit more life and make them come alive.
As well as this i need to make some more corresponding particles for fire or embers for torches and decoration for the boss section.these can also double as lights for areas in which i will need them.
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